Re: joining MUC Room
From: Jakob Schröter <js@xxxxxxxxxx>
Date: Wed, 16 Jan 2008 03:18:27 +0100 (CET)
On Monday January 14 2008, Daniel Starin wrote:
> Hi,
>
>   I am trying to connect to an existing MUC Room using gloox.  What I
> have done so far is create the client, call connect(false) on it and
> then use that client object along with a ChatRoomHandler in a call to
> the MUCRoom constructor.  Then, I call mucRoom->join().  I follow the
> join call with a recv() loop on the Client object.  The problem is, I
> don't see the presence of the Client in the MUCRoom which it joined.
> When I look at the packets sent by the program, I see the presence
> packet sent to <room name>@conference.<server> but, again, the client
> doesn't actually show up there.
>
> I am using the ejabberd MUC component implementation for the server
> and Gaim to create the default room and look for the joining client.

Hi,

Could you please post some code and/or the relevant snippets from the xml 
logs, which version of gloox, etc.

cheers,
Jakob

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