Hi,
I am trying to connect to an existing MUC Room using gloox. What I
have done so far is create the client, call connect(false) on it and
then use that client object along with a ChatRoomHandler in a call to
the MUCRoom constructor. Then, I call mucRoom->join(). I follow the
join call with a recv() loop on the Client object. The problem is, I
don't see the presence of the Client in the MUCRoom which it joined.
When I look at the packets sent by the program, I see the presence
packet sent to <room name>@conference.<server> but, again, the client
doesn't actually show up there.
I am using the ejabberd MUC component implementation for the server
and Gaim to create the default room and look for the joining client.
Thanks for your help.
Dan